Your browser doesn't support javascript.
loading
Mostrar: 20 | 50 | 100
Resultados 1 - 20 de 541
Filtrar
1.
HNO ; 72(5): 317-324, 2024 May.
Artigo em Alemão | MEDLINE | ID: mdl-38530381

RESUMO

OBJECTIVE: Education in microsurgery of the ear includes staged training to allow for mastering of the complex microsurgical procedures, particularly in the context of middle ear reconstruction and cochlear implantation. Traditional surgical training includes temporal bone preparations by cadaver dissection and supervised operating room practice. As these on-site trainings are limited, there is a need to broaden education facilities in an on-line format. Therefore, a first basic on-line training for otosurgery was developed. MATERIALS AND METHODS: The system consists of an artificial temporal bone model together with a set of basic surgical instruments and implant dummies. As an essential part of the training kit, a high-resolution camera set is included that allows for connection to a video streaming platform and enables remote supervision of the trainees' surgical steps by experienced otological surgeons. In addition, a pre-learning platform covering temporal bone anatomy and instrumentation and pre-recorded lectures and instructional videos has been developed to allow trainees to review and reinforce their understanding before hands-on practice. RESULTS: Over the three courses held to date, 28 participants with varying levels of prior surgical experience took part in this otological surgical training program. The immediate feedback of the participants was evaluated by means of a questionnaire. On this basis, the high value of the program became apparent and specific areas could by identified where further refinements could lead to an even more robust training experience. CONCLUSION: The presented program of an otosurgical online training allows for basal education in practical exercises on a remote system. In this way, trainees who have no direct access to on-site instruction facilities in ear surgery now have the chance to start their otosurgical training in an educational setting adapted to modern technologies.


Assuntos
Instrução por Computador , Currículo , Alemanha , Humanos , Instrução por Computador/métodos , Instrução por Computador/instrumentação , Otolaringologia/educação , Implante Coclear/educação , Implante Coclear/métodos , Implante Coclear/instrumentação , Procedimentos Cirúrgicos Otológicos/educação , Educação a Distância/métodos , Microcirurgia/educação , Avaliação Educacional
2.
AJNR Am J Neuroradiol ; 42(6): 1109-1115, 2021 06.
Artigo em Inglês | MEDLINE | ID: mdl-33707282

RESUMO

BACKGROUND AND PURPOSE: Physician training and onsite proctoring are critical for safely introducing new biomedical devices, a process that has been disrupted by the pandemic. A teleproctoring concept using optical see-through head-mounted displays with a proctor's ability to see and, more important, virtually interact in the operator's visual field is presented. MATERIALS AND METHODS: Test conditions were created for simulated proctoring using a bifurcation aneurysm flow model for WEB device deployment. The operator in the angiography suite wore a Magic Leap-1 optical see-through head-mounted display to livestream his or her FOV to a proctor's computer in an adjacent building. A Web-based application (Spatial) was used for the proctor to virtually interact in the operator's visual space. Tested elements included the quality of the livestream, communication, and the proctor's ability to interact in the operator's environment using mixed reality. A hotspot and a Wi-Fi-based network were tested. RESULTS: The operator successfully livestreamed the angiography room environment and his FOV of the monitor to the remotely located proctor. The proctor communicated and guided the operator through the procedure over the optical see-through head-mounted displays, a process that was repeated several times. The proctor used mixed reality and virtual space sharing to successfully project images, annotations, and data in the operator's FOV for highlighting any device or procedural aspects. The livestream latency was 0.71 (SD, 0.03) seconds for Wi-Fi and 0.86 (SD, 0.3) seconds for the hotspot (P = .02). The livestream quality was subjectively better over the Wi-Fi. CONCLUSIONS: New technologies using head-mounted displays and virtual space sharing could offer solutions applicable to remote proctoring in the neurointerventional space.


Assuntos
Realidade Aumentada , COVID-19/epidemiologia , Aumento da Imagem/instrumentação , Imageamento Tridimensional/instrumentação , Consulta Remota/instrumentação , Cirurgia Assistida por Computador/instrumentação , Instrução por Computador/instrumentação , Humanos , Comunicação por Videoconferência/instrumentação
3.
Medicine (Baltimore) ; 99(46): e23102, 2020 Nov 13.
Artigo em Inglês | MEDLINE | ID: mdl-33181675

RESUMO

BACKGROUND: Colonoscopy is considered a safe and effective tool for detecting colorectal cancer. Nevertheless, the proportion of patients are hesitating to receive colonoscopy. Smartphone education may decrease the barrier of colonoscopy. The aim of this study is to examine the effectiveness of smartphone education in colonoscopy. METHODS: We conducted a prospective, double-blinded, randomized, controlled study to examine the effectiveness of smartphone education on embarrassment, bowel preparation, and satisfaction in colonoscopy. The patients' embarrassment was measured by the colonoscopy embarrassment scale. The quality of the bowel preparation was evaluated by gastroenterologists according to the Aronchik Scale. The satisfaction of colonoscopy care was assessed by a satisfaction scale developed by the authors. RESULTS: A total of 150 patients were analyzed in the smartphone education and control groups (n = 75 in each group). The smartphone education group reported fewer embarrassment (B = -2.78, P = .02) than those of the control group, the patients who were older (B = .15, P = .001) and who were male (B = 2.91, P = .003) showed higher embarrassment. Additionally, smartphone education group were likely to have better colon preparation (odds ratio = 2.46, 95% confidence interval: 1.20-5.02) than that of the control group. Smartphone education also improved the satisfaction with care (ß = 4.60, P < .001), and above normal body mass index decreased the satisfaction with care (ß = -0.19, P < .05). CONCLUSION: Smartphone education improves embarrassment, bowel preparation, and satisfaction with care in patients receiving colonoscopy.


Assuntos
Colonoscopia/psicologia , Neoplasias Colorretais/diagnóstico , Instrução por Computador , Cooperação do Paciente/psicologia , Cuidados Pré-Operatórios , Smartphone , Colonoscopia/métodos , Instrução por Computador/instrumentação , Instrução por Computador/métodos , Método Duplo-Cego , Constrangimento , Feminino , Humanos , Masculino , Pessoa de Meia-Idade , Avaliação de Resultados em Cuidados de Saúde , Educação de Pacientes como Assunto/métodos , Satisfação Pessoal , Cuidados Pré-Operatórios/métodos , Cuidados Pré-Operatórios/psicologia
4.
J Med Libr Assoc ; 108(4): 647-648, 2020 Oct 01.
Artigo em Inglês | MEDLINE | ID: mdl-33013225

RESUMO

Traditionally, there are three primary ways to learn anatomy outside the classroom. Books provide foundational knowledge but are limited in terms of object manipulation for deeper exploration. Three-dimensional (3D) software programs produced by companies including Biosphera, Sciencein3D, and Anatomage allow deeper exploration but are often costly, offered through restrictive licenses, or require expensive hardware. A new approach to teaching anatomy is to utilize virtual reality (VR) environments. The Virginia-Maryland College of Veterinary Medicine and University Libraries have partnered to create open education-licensed VR anatomical programs for students to freely download, access, and use. The first and most developed program is the canine model. After beta testing, this program was integrated into the first-year students' physical examination labs in fall 2019. The VR program enabled students to walk through the VR dog model to build their conceptual knowledge of the location of certain anatomical features and then apply that knowledge to live animals. This article briefly discusses the history, pedagogical goals, system requirements, and future plans of the VR program to further enrich student learning experiences.


Assuntos
Anatomia Veterinária/métodos , Instrução por Computador/instrumentação , Educação em Veterinária , Animais , Cães , Humanos , Maryland , Estudantes , Virginia
5.
Sex Transm Dis ; 47(6): 412-418, 2020 06.
Artigo em Inglês | MEDLINE | ID: mdl-32413019

RESUMO

BACKGROUND: With increasing rates of sexually transmitted infections in the United States, there is a critical need to educate health professionals on the prevention, diagnosis, and treatment of sexually transmitted infections. The National Sexually Transmitted Disease Curriculum (NSTDC, https://www.std.uw.edu) is a free, online curriculum, funded by the Centers for Disease Control and Prevention. The purpose of this article is to evaluate the reach, utilization, and engagement of users with the curriculum. METHODS: Data on NSTDC utilization was collected for 24 months after the February 1, 2017 launch. For all users, Google Analytics was used to determine total number of users, geographic location, age and sex, and average session duration. For registered users, additional data analysis included work-role, demographics, and completion of self-study modules, check-on-learning questions, and question banks. User satisfaction was measured on a 5-point Likert scale. RESULTS: During the evaluation period, 136,270 individual users accessed the NSTDC, including 24,652 registered users. Among all registered users, 10,660 (43.2%) were registered nurses, 2810 (11.4%) physicians, 4942 (20.1%) Advanced Practice Nurses and Physician Assistants, and 6213 (25.2%) nonclinicians. Among registered users, 18,533 (75.2%) completed at least 1 module, 7898 (32.0%) completed all 7 modules, and 19,804 (80.4%) answered optional check-on-learning questions. Median satisfaction with the content was (5) very satisfied (interquartile range, 4-5). CONCLUSIONS: The NSTDC is a free, guideline-based, online curriculum with novel dual functionality that has achieved extensive reach with a broad array of health professionals who engage deeply with the material. The wide usage of NSTDC demonstrates the need for high-quality, unbiased, free content in user-focused formats.


Assuntos
Instrução por Computador/instrumentação , Currículo , Educação a Distância/estatística & dados numéricos , Pessoal de Saúde/educação , Internet/estatística & dados numéricos , Infecções Sexualmente Transmissíveis , Humanos , Estados Unidos/epidemiologia
6.
Anat Sci Educ ; 13(4): 445-457, 2020 Jul.
Artigo em Inglês | MEDLINE | ID: mdl-31587471

RESUMO

Technologies such as virtual reality are used in higher education to develop virtual learning resources (VLRs). These VLRs can be delivered in multiple modalities, from truly immersive involving wearable devices to less immersive modalities such as desktop. However, research investigating perceptions of VLRs in anatomy has mainly focused on a single delivery modality and a limited-demographic participant cohort, warranting a comparison of different modalities and a consideration of different cohorts. This pilot study aimed to compare perceptions of highly immersive and less immersive VLR deliveries among anatomy students and tutors and evaluate the impact of prior university experience on students' perceptions of VLRs. A skull anatomy VLR was developed using the Unity® gaming platform and participants were voluntarily recruited to assess highly immersive stereoscopic and less immersive desktop deliveries of the VLR. A validated survey tool was used to gather perceptions of both deliveries. Most participants agreed that both VLR deliveries were interesting and engaging and provided an immersive experience. Anatomy students perceived the stereoscopic delivery to be significantly more useful for understanding (P = 0.013), while anatomy tutors perceived the desktop delivery as more useful. A degree of physical discomfort and disorientation was reported by some participants for both deliveries, although to a greater extent for the stereoscopic delivery. The stereoscopic delivery was also found to be more mentally taxing than desktop delivery. These results suggest that desktop VLR delivery may minimize the risk of discomfort and disorientation associated with more immersive modalities while still providing a valuable learning experience.


Assuntos
Anatomia/educação , Instrução por Computador/métodos , Educação/métodos , Imageamento Tridimensional , Realidade Virtual , Adolescente , Adulto , Instrução por Computador/instrumentação , Confusão/etiologia , Confusão/psicologia , Feminino , Humanos , Masculino , Pessoa de Meia-Idade , Percepção , Projetos Piloto , Crânio/anatomia & histologia , Crânio/diagnóstico por imagem , Estudantes/psicologia , Tomografia Computadorizada por Raios X , Universidades , Jogos de Vídeo , Dispositivos Eletrônicos Vestíveis , Adulto Jovem
7.
Surg Endosc ; 34(8): 3533-3539, 2020 08.
Artigo em Inglês | MEDLINE | ID: mdl-31586251

RESUMO

BACKGROUND: A challenge of laparoscopic surgery is learning how to interpret the indirect view of the operative field. Acquiring professional vision-understanding what to see and which information to attend to, is thereby an essential part of laparoscopic training and one in which trainers exert great effort to convey. We designed a virtual pointer (VP) that enables experts to point or draw free-hand sketches over an intraoperative laparoscopic video for a novice to see. This study aimed to investigate the efficacy of the virtual pointer in guiding novices' gaze patterns. METHODS: We conducted a counter-balanced, within-subject trial to compare the novices' gaze behaviors in laparoscopic training with the virtual pointer compared to a standard training condition, i.e., verbal instruction with un-mediated gestures. In the study, seven trainees performed four simulated laparoscopic tasks guided by an experienced surgeon as the trainer. A Tobii Pro X3-120 eye-tracker was used to capture the trainees' eye movements. The measures include fixation rate, i.e., the frequency of trainees' fixations, saccade amplitude, and fixation concentration, i.e., the closeness of trainees' fixations. RESULTS: No significant difference in fixation rate or saccade amplitude was found between the virtual pointer condition and the standard condition. In the virtual pointer condition, trainees' fixations were more concentrated (p = 0.039) and longer fixations were more clustered, compared to the Standard condition (p = 0.008). CONCLUSIONS: The virtual pointer effectively improved surgical trainees' in-the-moment gaze focus during the laparoscopic training by reducing their gaze dispersion and concentrating their attention on the anatomical target. These results suggest that technologies which support gaze training should be expert-driven and intraoperative to efficiently modify novices' gaze behaviors.


Assuntos
Instrução por Computador/métodos , Fixação Ocular , Laparoscopia/educação , Cirurgiões/educação , Competência Clínica , Simulação por Computador , Instrução por Computador/instrumentação , Desenho de Equipamento , Movimentos Oculares , Humanos
8.
Anat Sci Educ ; 13(1): 8-18, 2020 Jan.
Artigo em Inglês | MEDLINE | ID: mdl-30913369

RESUMO

Hand-held devices have revolutionized communication and education in the last decade. Consequently, mobile learning (m-learning) has become popular among medical students. Nevertheless, there are relatively few studies assessing students' learning outcomes using m-learning devices. This observational study presents an anatomy m-learning tool (eMed-App), an application developed to accompany an anatomy seminar and support medical students' self-directed learning of the skeletal system. Questionnaire data describe where, how frequently, and why students used the app. Multiple choice examination results were analyzed to evaluate whether usage of the app had an effect on test scores. The eMed-App application was used by 77.5% of the students, mainly accessed by Android smartphones, and at students' homes (62.2%) in order to prepare themselves for seminar sessions (60.8%), or to review learning content (67%). Most commonly, students logged on for less than 15 minutes each time (67.8%). Frequent app users showed better test results on items covering eMed-App learning content. In addition, users also achieved better results on items that were not related to the content of the app and, thus, gained better overall test results and lower failure rates. The top quartile of test performers used the eMed-App more frequently compared to students in lower quartiles. This study demonstrated that many students, especially the high-performing ones, made use of the eMed-App. However, the app itself did not result in better outcomes, suggesting that top students might have been more motivated to use the app than students who were generally weak in anatomy.


Assuntos
Anatomia/economia , Instrução por Computador/instrumentação , Computadores de Mão , Educação de Graduação em Medicina , Aprendizagem , Aplicativos Móveis , Estudantes de Medicina/psicologia , Atitude Frente aos Computadores , Currículo , Avaliação Educacional , Escolaridade , Feminino , Humanos , Masculino , Estudos Retrospectivos
9.
Assist Technol ; 32(1): 23-30, 2020.
Artigo em Inglês | MEDLINE | ID: mdl-29634456

RESUMO

Since the introduction of iPads in 2010, educators have been working to effectively incorporate this technology as a supplement to curriculum and a tool to increase student engagement and student achievement. The current investigation examines the effectiveness of iPad applications in supporting the instruction of students identified on the autism spectrum. Specifically, this investigation provides a meta-analysis of available research that examines the use of iPad technology and its impact on learning outcomes for students with autism. Four studies were found that provided results for groups of students. The findings of this research are based on 12 effect-size measures, representing a synthesized sample size of 99 participants. The results suggest that the use of iPad technology can have a positive, significant effect on student learning outcomes. The moderators of these positive outcomes are presented and discussed.


Assuntos
Transtorno do Espectro Autista/psicologia , Instrução por Computador/instrumentação , Computadores de Mão , Educação/tendências , Desempenho Acadêmico , Humanos , Aprendizagem , Estudantes/psicologia
10.
Sensors (Basel) ; 19(14)2019 Jul 22.
Artigo em Inglês | MEDLINE | ID: mdl-31336686

RESUMO

The constant innovation in new technologies and the increase in the use of computing devices in different areas of the society have contributed to a digital transformation in almost every sector. This digital transformation has also reached the world of education, making it possible for members of the educational community to adopt Learning Management Systems (LMS), where the digital contents replacing the traditional textbooks are exploited and managed. This article aims to study the relationship between the type of computing device from which students access the LMS and how affects their performance. To achieve this, the LMS accesses of students in a school comprising from elementary to bachelor's degree stages have been monitored by means of different computing devices acting as sensors to gather data such as the type of device and operating system used by the students.The main conclusion is that students who access the LMS improve significantly their performance and that the type of device and the operating system has an influence in the number of passed subjects. Moreover, a predictive model has been generated to predict the number of passed subjects according to these factors, showing promising results.


Assuntos
Instrução por Computador/instrumentação , Adolescente , Criança , Instrução por Computador/métodos , Instrução por Computador/estatística & dados numéricos , Computadores , Feminino , Humanos , Masculino , Instituições Acadêmicas , Smartphone , Estudantes
11.
Sensors (Basel) ; 19(14)2019 Jul 13.
Artigo em Inglês | MEDLINE | ID: mdl-31337029

RESUMO

This study investigated to what extent multimodal data can be used to detect mistakes during Cardiopulmonary Resuscitation (CPR) training. We complemented the Laerdal QCPR ResusciAnne manikin with the Multimodal Tutor for CPR, a multi-sensor system consisting of a Microsoft Kinect for tracking body position and a Myo armband for collecting electromyogram information. We collected multimodal data from 11 medical students, each of them performing two sessions of two-minute chest compressions (CCs). We gathered in total 5254 CCs that were all labelled according to five performance indicators, corresponding to common CPR training mistakes. Three out of five indicators, CC rate, CC depth and CC release, were assessed automatically by the ReusciAnne manikin. The remaining two, related to arms and body position, were annotated manually by the research team. We trained five neural networks for classifying each of the five indicators. The results of the experiment show that multimodal data can provide accurate mistake detection as compared to the ResusciAnne manikin baseline. We also show that the Multimodal Tutor for CPR can detect additional CPR training mistakes such as the correct use of arms and body weight. Thus far, these mistakes were identified only by human instructors. Finally, to investigate user feedback in the future implementations of the Multimodal Tutor for CPR, we conducted a questionnaire to collect valuable feedback aspects of CPR training.


Assuntos
Reanimação Cardiopulmonar/educação , Instrução por Computador/métodos , Redes Neurais de Computação , Peso Corporal , Reanimação Cardiopulmonar/métodos , Instrução por Computador/instrumentação , Curadoria de Dados , Bases de Dados Factuais , Educação Médica/métodos , Desenho de Equipamento , Humanos , Armazenamento e Recuperação da Informação , Manequins , Postura , Inquéritos e Questionários , Tórax
12.
Ann Vasc Surg ; 58: 309-316, 2019 Jul.
Artigo em Inglês | MEDLINE | ID: mdl-30742889

RESUMO

BACKGROUND: Free digital platforms are smartphone-compatible and permit self-directed curriculum development based on learners' interests and educational needs. We developed a free mobile vascular surgery handbook initiated, authored, and edited by surgical house officers and surveyed on the content and users. METHODS: Using a free digital platform, house officers developed a vascular surgery handbook. Initiated by a single user for conference preparation and clinical care, the use expanded through sharing among residents. The handbook was then deployed at a second medical center, with free access granted to users after completing a survey. Handbook and content use were evaluated based on user ratings ≥4 on a Likert scale from 1 to 5, where 1 = "strongly disagree" and 5 = "completely agree." Domains assessed included handbook ease of use, content, and relevance to a variety of learning environments and goals (e.g., preparation for the operating room, rounds, clinic, teaching conferences, and examinations). Analytic methods included qualitative analysis, graphical evaluation, and categorical tests. RESULTS: The handbook is organized into sections, with each consisting of multiple pages and/or posts related to the section topic. Sections with the most content included lower extremity arterial disease, endovascular aneurysm repair/thoracic endovascular aortic repair, venous disease, anticoagulation, and anatomy/exposures. Fifty-four users participated in the evaluation phase, including different types of surgical residents (35%), medical students (30%), and anesthesia residents (22%). Sixty-nine percent of participants were in their position for <2 years. The average age was 29.1 years, and 57% were women. Preferred learning styles among users at the time of enrollment primarily included question banks (52%), followed by slide-based lectures (15%) and "chalk talk" lectures (13%). Of the users who participated in the presurvey, 43 users participated in the postsurvey with a general agreement on the handbook being an easy-to-use resource that was useful for gaining overall knowledge and contained accurate information. Users generally agreed they would recommend the handbook to a colleague. CONCLUSIONS: References customized to user needs can be developed through crowdsourcing and published with free digital resources. These approaches allow mobile access to useful information during conferences and clinical care. House officers' self-perceived educational needs can be targeted for tailored educational initiatives.


Assuntos
Telefone Celular , Instrução por Computador/instrumentação , Crowdsourcing , Educação de Pós-Graduação em Medicina/métodos , Educação de Graduação em Medicina/métodos , Internato e Residência , Aplicativos Móveis , Estudantes de Medicina , Cirurgiões/educação , Procedimentos Cirúrgicos Vasculares/educação , Adulto , Atitude do Pessoal de Saúde , Currículo , Feminino , Conhecimentos, Atitudes e Prática em Saúde , Humanos , Disseminação de Informação , Masculino , Estudantes de Medicina/psicologia , Cirurgiões/psicologia , Redação , Adulto Jovem
13.
Anat Sci Educ ; 12(6): 599-609, 2019 Nov.
Artigo em Inglês | MEDLINE | ID: mdl-30648818

RESUMO

Students in undergraduate premedical anatomy courses may experience suboptimal and superficial learning experiences due to large class sizes, passive lecture styles, and difficult-to-master concepts. This study introduces an innovative, hands-on activity for human musculoskeletal system education with the aim of improving students' level of engagement and knowledge retention. In this study, a collaborative learning intervention using the REFLECT (augmented reality for learning clinical anatomy) system is presented. The system uses the augmented reality magic mirror paradigm to superimpose anatomical visualizations over the user's body in a large display, creating the impression that she sees the relevant anatomic illustrations inside her own body. The efficacy of this proposed system was evaluated in a large-scale controlled study, using a team-based muscle painting activity among undergraduate premedical students (n = 288) at the Johns Hopkins University. The baseline knowledge and post-intervention knowledge of the students were measured before and after the painting activity according to their assigned groups in the study. The results from knowledge tests and additional collected data demonstrate that the proposed interactive system enhanced learning of the musculoskeletal system with improved knowledge retention (F(10,133)  = 3.14, P < 0.001), increased time on task (F(1,275)  = 5.70, P < 0.01), and a high level of engagement (F(9,273)  = 8.28, P < 0.0001). The proposed REFLECT system will be of benefit as a complementary anatomy learning tool for students.


Assuntos
Realidade Aumentada , Instrução por Computador/métodos , Educação de Graduação em Medicina/métodos , Aprendizagem Baseada em Problemas/métodos , Anatomia , Instrução por Computador/instrumentação , Currículo , Avaliação Educacional/estatística & dados numéricos , Feminino , Humanos , Aprendizagem , Masculino , Pinturas , Software , Estudantes de Medicina/psicologia , Estudantes de Medicina/estatística & dados numéricos , Inquéritos e Questionários/estatística & dados numéricos , Adulto Jovem
14.
Anat Sci Educ ; 12(6): 585-598, 2019 Nov.
Artigo em Inglês | MEDLINE | ID: mdl-30697948

RESUMO

Early exposure to radiological cross-section images during introductory anatomy and dissection courses increases students' understanding of both anatomy and radiology. Novel technologies such as augmented reality (AR) offer unique advantages for an interactive and hands-on integration with the student at the center of the learning experience. In this article, the benefits of a previously proposed AR Magic Mirror system are compared to the Anatomage, a virtual dissection table as a system for combined anatomy and radiology teaching during a two-semester gross anatomy course with 749 first-year medical students, as well as a follow-up elective course with 72 students. During the former, students worked with both systems in dedicated tutorial sessions which accompanied the anatomy lectures and provided survey-based feedback. In the elective course, participants were assigned to three groups and underwent a self-directed learning session using either Anatomage, Magic Mirror, or traditional radiology atlases. A pre- and posttest design with multiple choice questions revealed significant improvements in test scores between the two tests for both the Magic Mirror and the group using radiology atlases, while no significant differences in test scores were recorded for the Anatomage group. Furthermore, especially students with low mental rotation test (MRT) scores benefited from the Magic Mirror and Anatomage and achieved significantly higher posttest scores compared to students with a low MRT score in the theory group. Overall, the results provide supporting evidence that the Magic Mirror system achieves comparable results in terms of learning outcome to established anatomy learning tools such as Anatomage and radiology atlases.


Assuntos
Anatomia Transversal/educação , Realidade Aumentada , Instrução por Computador/métodos , Educação de Graduação em Medicina/métodos , Radiologia/educação , Adolescente , Adulto , Instrução por Computador/instrumentação , Currículo , Avaliação Educacional/estatística & dados numéricos , Feminino , Humanos , Imageamento Tridimensional/métodos , Masculino , Aprendizagem Baseada em Problemas/métodos , Estudantes de Medicina/psicologia , Estudantes de Medicina/estatística & dados numéricos , Ensino , Tomografia Computadorizada por Raios X/métodos , Adulto Jovem
15.
Anat Sci Educ ; 12(6): 664-672, 2019 Nov.
Artigo em Inglês | MEDLINE | ID: mdl-30548228

RESUMO

In the past, medical museums played a significant role in anatomy and pathology training. The attraction of medical museums has declined recently due to the emergence of information technology and innovative medical curricula. An innovative mobile learning platform has been developed using quick response (QR) codes for the museum specimens at the Lee Kong Chain School of Medicine, Singapore. High-quality images of the potted specimens were captured and combined into an album and a video using Adobe Acrobat Pro 9 and Windows Movie Maker, respectively. Subsequently, QR codes were generated linking to PDF documents with annotations, pathology, and clinical history concerning the specimens. Quick response codes were piloted in gastrointestinal teaching module for Year 2 medical students. Survey responses were obtained from students to verify the efficacy of QR as a learning tool. The majority of students either agreed or strongly agreed that it was easy to access the information about the specimen with QR codes (4.47 ± 0.84), while 96% of students agreed that they are able to correlate the specimen with the annotated images (4.56 ± 0.56). The majority of students (78%) agreed that QR codes are useful for their learning (4.22 ± 0.87), while 75% of students felt QR codes motivate them to visit Anatomy Resource Centre. Most of the students agreed that QR codes are useful for revision of materials (4.13 ± 1.07) and independent learning (4.38 ± 0.87). These findings suggest that QR codes are not only effective for students learning but also enhance their exploration experience with the museum specimens.


Assuntos
Anatomia/educação , Instrução por Computador/métodos , Educação de Graduação em Medicina/métodos , Museus , Patologia/educação , Instrução por Computador/instrumentação , Currículo , Estudos de Viabilidade , Humanos , Aprendizagem , Aplicativos Móveis , Motivação , Singapura , Estudantes de Medicina/psicologia , Estudantes de Medicina/estatística & dados numéricos , Inquéritos e Questionários/estatística & dados numéricos , Gravação em Vídeo/instrumentação , Gravação em Vídeo/métodos
16.
Clin Orthop Relat Res ; 477(5): 1190-1199, 2019 05.
Artigo em Inglês | MEDLINE | ID: mdl-30507832

RESUMO

BACKGROUND: Accurate implant orientation reduces wear and increases stability in arthroplasty but is a technically demanding skill. Augmented reality (AR) headsets overlay digital information on top of the real world. We have developed an enhanced AR headset capable of tracking bony anatomy in relation to an implant, but it has not yet been assessed for its suitability as a training tool for implant orientation. QUESTIONS/PURPOSES: (1) In the setting of simulated THA performed by novices, does an AR headset improve the accuracy of acetabular component positioning compared with hands-on training by an expert surgeon? (2) What are trainees' perceptions of the AR headset in terms of realism of the task, acceptability of the technology, and its potential role for surgical training? METHODS: Twenty-four study participants (medical students in their final year of school, who were applying to surgery residency programs, and who had no prior arthroplasty experience) participated in a randomized simulation trial using an AR headset and a simulated THA. Participants were randomized to two groups completing four once-weekly sessions of baseline assessment, training, and reassessment. One group trained using AR (with live holographic orientation feedback) and the other received one-on-one training from a hip arthroplasty surgeon. Demographics and baseline performance in orienting an acetabular implant to six patient-specific values on the phantom pelvis were collected before training and were comparable. The orientation error in degrees between the planned and achieved orientations was measured and was not different between groups with the numbers available (surgeon group mean error ± SD 16° ± 7° versus AR 14° ± 7°; p = 0.22). Participants trained by AR also completed a validated posttraining questionnaire evaluating their experiences. RESULTS: During the four training sessions, participants using AR-guidance had smaller mean (± SD) errors in orientation than those receiving guidance from the surgeon: 1° ± 1° versus AR 6° ± 4°, p < 0.001. In the fourth session's assessment, participants in both groups had improved (surgeon group mean improvement 6°, 95% CI, 4-8°; p < 0.001 versus AR group 9°, 95% CI 7-10°; p < 0.001). There was no difference between participants in the surgeon-trained and AR-trained group: mean difference 1.2°, 95% CI, -1.8 to 4.2°; p = 0.281. In posttraining evaluation, 11 of 12 participants would use the AR platform as a training tool for developing visuospatial skills and 10 of 12 for procedure-specific rehearsals. Most participants (11 of 12) stated that a combination of an expert trainer for learning and AR for unsupervised training would be preferred. CONCLUSIONS: A novel head-mounted AR platform tracked an implant in relation to bony anatomy to a clinically relevant level of accuracy during simulated THA. Learners were equally accurate, whether trained by AR or a surgeon. The platform enabled the use of real instruments and gave live feedback; AR was thus considered a feasible and valuable training tool as an adjunct to expert guidance in the operating room. Although there were no differences in accuracy between the groups trained using AR and those trained by an expert surgeon, we believe the tool may be useful in education because it demonstrates that some motor skills for arthroplasty may be learned in an unsupervised setting. Future studies will evaluate AR-training for arthroplasty skills other than cup orientation and its transfer validity to real surgery. LEVEL OF EVIDENCE: Level I, therapeutic study.


Assuntos
Acetábulo/cirurgia , Artroplastia do Joelho/instrumentação , Realidade Aumentada , Instrução por Computador/instrumentação , Educação de Graduação em Medicina , Articulação do Quadril/cirurgia , Prótese de Quadril , Treinamento por Simulação , Cirurgia Assistida por Computador/instrumentação , Dispositivos Eletrônicos Vestíveis , Acetábulo/diagnóstico por imagem , Acetábulo/fisiopatologia , Artroplastia do Joelho/efeitos adversos , Artroplastia do Joelho/educação , Fenômenos Biomecânicos , Competência Clínica , Escolaridade , Desenho de Equipamento , Articulação do Quadril/diagnóstico por imagem , Articulação do Quadril/fisiopatologia , Humanos , Destreza Motora , Desenho de Prótese , Estudantes de Medicina , Cirurgia Assistida por Computador/efeitos adversos , Cirurgia Assistida por Computador/educação
17.
Anat Sci Educ ; 12(1): 97-104, 2019 Jan.
Artigo em Inglês | MEDLINE | ID: mdl-30255559

RESUMO

Anatomy education forms the foundation of a successful medical education. This has necessitated the development of innovative ideas to meet up with current realities. Despite these innovative ideas, there are challenges facing anatomy education, especially in sub-Saharan Africa. Problems such as inadequate teaching experts and outdated curricula have made anatomy education in sub-Saharan Africa uninviting and disinteresting. Several interventions have been suggested, such as the procurement of teaching tools and upgrading of teaching infrastructure. However, in this age of information technology; anatomy education, especially in sub-Saharan Africa could benefit from the integration of electronic tools and resources. This article explores the electronic tools and resources such as three-dimensional printing, educational games, and short videos that are readily available for the teaching of anatomy in sub-Saharan Africa. The author concludes by discussing how these electronic tools and resources can be used to address many of the challenges facing anatomy education in sub-Saharan Africa.


Assuntos
Anatomia/educação , Instrução por Computador/métodos , Currículo/tendências , Educação Médica/métodos , Faculdades de Medicina/organização & administração , África Subsaariana , Anatomia/legislação & jurisprudência , Instrução por Computador/instrumentação , Instrução por Computador/tendências , Educação Médica/legislação & jurisprudência , Educação Médica/tendências , Docentes/estatística & dados numéricos , Humanos , Políticas , Melhoria de Qualidade/tendências , Faculdades de Medicina/legislação & jurisprudência , Faculdades de Medicina/estatística & dados numéricos , Faculdades de Medicina/tendências , Recursos Humanos/estatística & dados numéricos
18.
Anat Sci Educ ; 12(6): 655-663, 2019 Nov.
Artigo em Inglês | MEDLINE | ID: mdl-30411521

RESUMO

Acetabular fractures are a real challenge for junior doctors as well as experienced orthopedic surgeons. Correct fracture classification is crucial for appreciating the fracture type, surgical planning, and predicting prognosis. Although three-dimensional (3D) tutorial is believed to improve the understanding of the complex anatomy structure, there have been few applications and randomized controlled trials to confirm it in orthopedics. This study aims to develop a 3D interactive software system for teaching acetabular fracture classification and evaluate its efficacy. Participants were randomly but evenly allocated into either the experimental group (who learned the acetabular fracture classification using a 3D software) or the control group (who used a traditional two-dimensional [2D] tutorial). Both groups were then tasked to classify 10 acetabular fractures and complete a five-point Likert scale on their satisfaction of each learning modality. To calculate significance (P < 0.05), independent t-test was used for normally distributed data whereas Mann-Whitney U test for non-normally distributed data. The experimental group significantly outperformed the control group (t (28) = 2.526, P = 0.017) with identifying correct acetabular fracture classification. Moreover, Likert scale score in the experimental group was also significantly higher than in the control group (Z = 2.477, P = 0.013). This 3D classification software has objectively and subjectively showed an advantage over the traditional 2D tutorial, resulting in an improved classification accuracy and higher Likert scale score. The 3D software has the potential to improve both clinical knowledge as well as identifying correct patient management in orthopedics.


Assuntos
Acetábulo/anatomia & histologia , Anatomia/educação , Instrução por Computador/métodos , Fraturas Ósseas/classificação , Ortopedia/educação , Acetábulo/diagnóstico por imagem , Acetábulo/lesões , Adulto , Anatomia Artística/métodos , Atlas como Assunto , Instrução por Computador/instrumentação , Feminino , Fraturas Ósseas/diagnóstico por imagem , Humanos , Imageamento Tridimensional/métodos , Aprendizagem , Masculino , Distribuição Aleatória , Software , Tomografia Computadorizada por Raios X/métodos , Adulto Jovem
19.
Adv Physiol Educ ; 42(3): 516-520, 2018 Sep 01.
Artigo em Inglês | MEDLINE | ID: mdl-30113220

RESUMO

Physiology teaching resources have advanced to include innovative pedagogical approaches that meet the learning expectations of the current generation of students, while at the same time ensuring content delivery is accurate and the use of technologies is appropriate. We developed a quick experimental assay protocol to introduce the basic concepts of cardiac rhythms, and to demonstrate simultaneously that smartphone applications are a reliable and cost-effective tool for data collection in teaching the scientific method and performing physiology activities. The cardiac rhythm dance (CRD) protocol engages students in dancing a cardiac cyclelike movement to the rhythm of classical, pop, and samba music, and measuring their own cardiac frequency. Students collected their own data using the app Instant Heart Rate (Azumio). The CRD protocol allowed students to conclude that cardiac cycle-like movements paced by a pop song could represent the normal cardiac rhythm, whereas a classical song induced a significant reduction of heart rate, and the samba song significantly increased heart rate compared with the pop song. After group discussion, students considered that the pop rhythm is more realistic of day-by-day movement rhythms and is equivalent to the steady state of daily cardiac rhythms. Students considered the bradycardic and tachycardic movements to the dancing performed to the classical and samba rhythms, respectively. Thus the CRD protocol provides a multiple sensory-based and active learning resource that can engage students in learning cardiovascular physiology and recognizes smartphones as scientific instruments for collecting data during hands-on activities.


Assuntos
Sistema Cardiovascular , Instrução por Computador/instrumentação , Dança , Educação Profissionalizante , Frequência Cardíaca , Periodicidade , Fisiologia/educação , Smartphone , Compreensão , Instrução por Computador/métodos , Currículo , Educação Profissionalizante/métodos , Escolaridade , Humanos , Aprendizagem , Estudantes/psicologia
20.
Acad Radiol ; 25(12): 1653-1658, 2018 12.
Artigo em Inglês | MEDLINE | ID: mdl-29934020

RESUMO

RATIONALE AND OBJECTIVES: The aim of this study was to prospectively examine the impact of a tablet-based curriculum on the radiology resident educational experience. MATERIALS AND METHODS: A comprehensive tablet-based curriculum was developed by creating subspecialty modules with appropriate content level for each required rotation at our diagnostic radiology residency program. Daily assignments included key learning points, readings, and reference presentation slides, covering all objectives published by the ABR Core Exam Study Guide. Residents were provided with iPad devices preconfigured with the curriculum and online access to most major radiology textbooks available in our institutional digital library. Assessment surveys were administered at baseline and 12 months following curriculum implementation. RESULTS: Twenty-two residents completed both surveys. In comparing the pre versus postsurvey results, 32% versus 73% residents agreed or strongly agreed that study resources were well-organized, 41% versus 91% agreed or strongly agreed that study resources were easily accessible, 27% versus 77% agreed or strongly agreed that the modules encouraged active learning, 18% versus 82% agreed or strongly agreed that resources motivate them to study daily, 36% versus 82% agreed or strongly agreed that the resources adequately prepared the resident for the radiology board exam, and 36% versus 82% agreed or strongly agreed that they were satisfied with the resources provided by the residency program (p < 0.05). CONCLUSION: Our study demonstrated the positive impact of implementing a complete tablet-based curriculum on radiology resident motivation, satisfaction, and engagement. Use of mobile tablet devices has the potential to dramatically transform content delivery in residency education.


Assuntos
Instrução por Computador , Computadores de Mão , Internato e Residência , Radiologia/educação , Instrução por Computador/instrumentação , Currículo , Humanos , Internato e Residência/métodos , Motivação , Aprendizagem Baseada em Problemas , Estudos Prospectivos , Radiografia , Inquéritos e Questionários
SELEÇÃO DE REFERÊNCIAS
DETALHE DA PESQUISA
...